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Why You Love Being a Jerk in ‘Untitled Goose Game’

Even — and maybe especially — if you’re a really good person IRL

Eric Ravenscraft
OneZero
5 min readOct 8, 2019

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Credit: House House

InIn the rapidly bestselling Untitled Goose Game, players embody a horrible goose whose only purpose is to bother, annoy, and harass members of a pleasant small town. Goose Game’s primary game mechanic is sadism. As the titular goose, you can chase a small child into a phone booth, lock a groundskeeper out of his own garden, or have a picnic of food pilfered from around town. There’s no combat or complicated narrative, and your only reward is the smug satisfaction of being a jerk.

Yet despite the deplorable behavior of your anti-social anatidae avatar, Goose Game and games like it, which encourage mean-spirited behavior, may highlight how empathetic players can be.

Most of us are familiar with the narrative that video games desensitize players to violence or anti-social behavior. On the surface, the idea feels intuitive. Games like Grand Theft Auto are notorious for allowing players to casually commit criminal and destructive acts — from stealing cars to killing people — which in turn can lead to the (thoroughly debunked) belief that players might try to act out those behaviors in real life. By removing the controversial content — the sex, the drugs, the crime — but retaining the anti-social aspect…

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OneZero
OneZero

Published in OneZero

OneZero is a former publication from Medium about the impact of technology on people and the future. Currently inactive and not taking submissions.

Eric Ravenscraft
Eric Ravenscraft

Written by Eric Ravenscraft

Eric Ravenscraft is a freelance writer from Atlanta covering tech, media, and geek culture for Medium, The New York Times, and more.

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