Why the Best Video Games Lie to You

Creators are using misleading, forgetful, or deceptive protagonists to force gamers to think about subtext — and ask more questions as they play

Photo: Chris Weeks /Getty Images

As a narrative designer, I really enjoyed playing with something that fundamentally you try to avoid with making a game, which is frustrating the player.

Traditionally, video game protagonists are puppets to make the player feel powerful. But one who withholds information, whether intentionally or not, negates that power.

Writer and broadcaster specialising in video games and digital culture. Author of Ten Things Video Games Can Teach Us. http://jordanwebber.com/ @jericawebber

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