Why I Love Apple Arcade — But Won’t Develop Games For It Yet

Veteran game developer and the creative mind behind CryptoKitties explains why Apple Arcade is great for players, but he still has questions about the business model.

Mack Flavelle
OneZero

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Fun.

This September, Apple released Arcade, its subscription gaming service, with the release of the new mobile OS update iOS 13.

I never update quickly. Typically, it takes me probably six months. I’ve never liked upgrading tech. It creates a surface area for things to go wrong. There’s never a compelling reason to do it.

But this time was different. Arcade was the carrot that would make this donkey march, and so after only a month, I upgraded.

It’s been a magical journey since. Pull up a chair and let me tell you about Apple Arcade.

The experience

After the bullshit of upgrading the OS, I opened the app store first thing. After all, I was here for Arcade. I was surprised to find that it makes up a whole new category of app at the top-level navigation of the app store. This wasn’t a buried experiment, like Apple’s bizarre follies with iMessage stickers and games. The company appears to be serious about Arcade.

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